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Cuebric brings AI environments to Disguise

🌐 Sony's new VP tools, Chat with Secret Weapon Studios

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Welcome to VP Land 🌐

Today we’ve got:

😶‍🌫️ Disguise and Cuebric partner up for AI generated scenes
🚤 Sony releases VP tools
🦸‍♀️ New podcast exploring PostHero and more filmmaking tools

Let’s jump into it!

STAGE A

New Collab: Cuebric & Disguise

Disguise and Cuebric just launched a partnership integrating Cuebric’s AI scene generation tool into Disguise’s VP platform.

Why don't we use the power of AI in order to minimize the repetitive parts…and then maximize the extraordinary, which is the creative spark.

Pinar Demirdag, Cuebric Co-Founder
  • Generate scenes in Cuebric. Use Cuebric’s tools to fine-tune the environment and then segment and dimensionalize into 2.5D scenes.

  • Cuebric generates an AI depth map, allowing camera movements in just about any direction.

  • Scenes are exported in a single click to Disguise and automatically mapped to an LED environment with the correct Z-depth.

Disguise already has documentation on using Cuebric to generate 2.5D environments.

With virtual production today, you have this entire gamut of tools you can pick from. You have the incredibly complex and also highly controllable real-time game engine assets, right? And then the other end of the spectrum, you have the incredibly inflexible and static things, like a video plate. So there was a hole to fill. And that hole is something that the creatives can get behind and control, but also that's fast and cost effective. And today we have arrived at that solution.

Addy Ghani, Disguise VP, Virtual Production

Watch a replay of the announcement (26:15) and a demo, along with a panel discussion with XR Studios President JT Rooney, Cuebric VFX Director Walter Schulz, Cinematographer Kathryn Brillhart, and StoryTech CEO Lori H Schwartz (45:00).

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SECOND UNIT

Sony’s VP Toolset

Sony just released a new toolset for virtual production designed for working with the Venice and Sony’s LED panels.

There are two tools in the set: an Unreal plugin and a color calibrator

Some of the features:

  • Virtual Venice Camera inside Unreal

  • Moiré Alert

  • Settings transfer from Unreal camera to actual Venice camera

POD

Exploring Secret Weapon Studios’ Hero Tools

In the latest VP Land podcast we talked with Greg Olliver from Secret Weapon Studios about the various filmmaking tools they’re building.

We previously covered Greg’s PostHero solution, which uses Blackmagic’s cloud hardware to keep a post team of 9 fully remote.

We dive into more details on how they managed the workflow from set to completion.

We also covered PlanetHero, their one-click tool to buy carbon offsets for your production, and Crew and Production Hero.

Watch the full episode above or listen in your favorite podcast app of choice.

(And if you like the episode please hit that 5-star button so more people can discover it)

VIDEO VILLAGE

AKS

🌐 Around the Web

🪖 Apple Studios' new WWII drama 'Masters of the Air' showcases Lux Machina's virtual production and Brompton's LED processing for its battle sequences

🎓 Google Cloud announces 12 days of no-cost generative AI training for December

📤 Upload large files and folders fast with MASV*

🕹 Flashback Friday: Revisiting gaming pioneers Dreamcast, Atari, Super Game Boy, and more

🤖 SISU Cinema Robotics unveils the SISU Battery Box for motion control robots

* Sponsored Link

CALL SHEET

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December 11
Virtual Production: Exploring career options in a new artform
Virtual
Online panel discussion delving into the spectrum of roles in Virtual Production and the LED volume.

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January 8 to 12
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January 24
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